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Wesnoth Units database

Slayer

(image)

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Remarques : Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Cette unité peut ralentir ses ennemis, réduisant de moitié leur déplacement et leurs dégâts jusqu'à la fin de leur tour.

Évolue à partir de : Cutthroat
Évolue en : Executioner
Coût : 38
PV : 50
Mouvement: 4
XP : 83
Niveau: 2
Alignement : chaotique
IDEoS Minotaur Slayer
Capacités : divine health
(image)kusarigama
tranchant
7 - 4
corps à corps
(image)kusarigama
contondant
8 - 2
à distance
ralentissement
Résistances :
tranchant0%
perforant10%
contondant10%
feu-10%
froid10%
sacré-30%
TerrainCoût des mouvementsDéfense
Caverne140%
Château150%
Collines140%
Eau peu profonde320%
Eau profonde9910%
Forêt150%
Forêt de champignons240%
Gelé220%
Impraticable9920%
Infranchissable9920%
Marais320%
Montagnes150%
Plat130%
Récif230%
Sable230%
Village150%